Research on Social Games

Social Gaming is slightly different from arcade gaming, and the heavy duty PSP3, XBox, Wii world of gaming.  Some observations on my research ( 😉 ) on social gaming across internet is as follows-

There are mostly 3 types of social games-

1) Quest- Build a town/area/farm to earn in game money or points

2) Fight- fight other people /players /pigs earn in game money or points

3) Puzzle- Stack up, make three of a kind, etc

Most successful social games are a crossover between the above three kinds of social games (so build and fight, or fight and puzzle etc)

In addition most social games have some in game incentives that are peculiar to social networks only. In game incentives are mostly in game cash to build, energy to fight others, or shortcuts in puzzle games. These social gaming incentives are-

1) Some incentive to log in daily/regularly/visit game site more often

2) Some incentive to invite other players on the social network

A characteristic of this domain is blatant me-too, copying and ripping creative ideas (but not the creative itself)  from other social games. In general the successful game which is the early leader gets most of the players but other game studios can and do build up substantial long tail network of players by copying games. Thus there are a huge variety of games.

However there are massive hits like Farmville and Angry Birds, that prove that a single social game well executed can be very valuable and profitable to both itself as well as the primary social network hosting it.

Accordingly the leading game studios are Zynga, Electronic Arts and (yes) Microsoft while Google has been mostly a investor in these.

A good website for studying data about social games is http://www.appdata.com/ while a sister website for studying developments is  http://www.insidesocialgames.com/

As you can see below Appdata is a formidable data gatherer here (though I find the top App – Static HTML as both puzzling and a sign of un corrected automated data gathering),

but I expect more competition in this very lucrative segment.

 

 

PiCloud gives away 20 free compute hours PER month

Announcement from PiCloud- (and this is apart from the 5 hours free that a beginner account gets)

http://www.picloud.com/

 

Starting this month, all users will get 20 c1 core hours worth of credits each and every month.

 

  • If you ran out of your original 5 core hour credits, you can come back and play around some more!
  • If you have minimal computing needs, this means that you can now use PiCloud regularly without even having to enter a credit card.

 

Looking for more? Don’t forget, we’re giving away $500 worth of credits as part of our Academic Research Program. Applications are due this Thursday, October 27th

New game on Google Plus- Triple Town by Spry Fox

The latest game on Google Plus is Triple Town, by Spry Fox http://www.spryfox.com/, makers of Steambirds survival.

Spry Fox is made by two ex Microsofties Daniel Cook and Dave E. , and they already have hit games on their hands but true to their name, they use all platforms including Flash.

Triple Town has a slightly classic smoothed font/icon look for a build build game with cute animals. Detailed review as follows soon!

The game is a play on Tic Tac To, and uses a combination of tricks to keep you hooked, from smoooth iconery,cute bears, ninja bears,coins that buy you goodies. Basically 3 consecutive grass make a bush, 3 consecutive Bush make a Tree, 3 trees make a house, 3 houses make a church, trap bears and they turn into gravestones and 3 gravestones turn into– you get the idea. Use bots to clear space, crystals to make wild cards, and store and retrieve things from storehouse. Ninja bear teleports!

 

 

 

 

Mafia Wars 2 -The review of the new game on G+

Mafia Wars2 tries to be Steve Jobs working on a PC. It substitutes storyline for fancier graphics, smoother icons and design, and the numeric fun of piling up scores is almost gone. Did you mention social gaming- there are hardly any incentives for “social” part of the game. It looks like a gaudy Vegas twist to a beloved franchise.

Leave sequels to the boys in Hollywood, Pincuss/Zynga- You will need to be much more original to create the next blockbuster. Of course given the size of Zynga’s captive addict-base, the game will be a hit. But it will be a hit more like Transformers 3 , than likes of Blade Hunter or Terminator 2.

May we suggest another NEW game , than rebooting the squeezed lemon juice of a beloved and now departed friend-chise.

ps The song is irritating too. and the skimpy clad players are insulting.

 

Data Mining with R GUI -Rattle #Rstats

Why is RATTLE my favorite R package?
because it allows data mining in a very nice interface.
Complicated software need not have complicated interfaces.
Have a look-

(Note- download rattle from http://rattle.togaware.com)

For better visibility please click the full screen button or click the second pps below- automatically advances every 5 secs